There aren't many rules changes from the multiplayer version, there is no jockeying for turn order as you take it in turns to go first and once the first player passes then the remaining player has to pay 3 deniers to place each of his workers, and that's pretty much it. Steve managed to get a good start and caught me out by managing to build 3 buildings that produced resources, by the time I realised what was happening it was hard to catch up, it was very touch and go throughout the game and Steve managed to just keep me far enough behind to take a comfortable win.
As a 2 player game I can't recommend it enough, really tense and with plenty of control and opportunities for screwage, probably more so than in the multi-player game. Also the playing time is a fair bit shorter as well.
Steve 110, Garry 102
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