Steve 17 (won the tie-break on cash), Ben 17, Matt 16, Garry 11
21st Dec - Power Grid
Steve 17 (won the tie-break on cash), Ben 17, Matt 16, Garry 11
Posted by Garry on Wednesday, December 22, 2010 2 comments
14th Dec - Cuba
Steve 76 (won the tie-break on money), Garry 76, Richard 75, Matt 68
Posted by Garry on Tuesday, December 21, 2010 0 comments
7th Dec - Agricola
Steve 57, Richard 39, Garry 35, Matt 32
Posted by Garry on Tuesday, December 14, 2010 0 comments
6th Dec - Baltimore & Ohio
Richard 2712, Steve 2205, Garry 2079, Matt 2041
Then we had some time left for Hansa Teutonica with the new expansion.
Richard 53, Steve 49, Garry 43, Matt 27
Posted by Garry on Thursday, December 09, 2010 0 comments
24th Nov - Navegador
Steve 102 (tiebreak), Garry 104, Matt 87, Lance 75
Then we finished the evening with a game of Parade, a Japanese card game themed around Alice in Wonderland, no really.
Garry 12, Matt 20, Lance 20, Steve 47
Posted by Garry on Wednesday, November 24, 2010 0 comments
9th Nov - Age of Empires III
Matt 91, Richard 88, Steve 68, Garry 67
Posted by Garry on Wednesday, November 10, 2010 0 comments
2 Nov - Steam Amazon map
Matt 39, Richard 38 (2nd on tie break), Garry 38, Steve 37
Posted by Garry on Wednesday, November 03, 2010 0 comments
26th Oct - Hornet and Mow
Matt 2 Hives + 16 Honey, Steve 2+16, Richard 2+15, Garry 1+20, Jo 1+8
(Three hives needed to win)
Matt has written up a nice session report here:
Session report
Then we followed up with a game of Mow which was a right laugh.
Garry 49, Matt 62, Steve 72, Jo 88, Richard 99
Posted by Garry on Wednesday, October 27, 2010 0 comments
24th October - Essen
I came away with a nice suitcase full of new games, there seemed to be a lot of good games this year, but time will tell. Quite a few games didn't make it to the show, top of my list was German Railways by Queen and this won't be out for another month (this will be on my xmas list now). Also missing was Vinhos the wine game, Key Market only had 900 games delivered which was meant to cover 1000 pre-orders (as you can see I got mine - phew). There were over 650 new games this year so I guess the printers must have been completely overwhelmed.
Regarding production, quite a few of the games I bought were made in China, in the past the quality of Chinese produced games has been woefully poor but they are obviously getting their act together as it's getting much harder to tell the difference.
All I have to do now is start to play them all.
Posted by Garry on Sunday, October 24, 2010 0 comments
12 Oct - Cuba
We've not played Cuba for a while and all agreed that we should play it more. However it's Essen next week so it'll be competing with a lot of new games.
Richard 71, Garry 67, Matt 60, Steve 53
Then followed up with a game of Escalation, a great little card game by Reiner Knizia.
Matt 44, Garry 52, Steve 55, Richard 67
Posted by Garry on Wednesday, October 13, 2010 0 comments
Fri 8th Oct - Carson City
Sally was out for the night so I decided to have another game night. We played Carson City, one of the best from Essen 2009.
Steve 46, Richard 36, Jo 36, Matt 34, Garry 33
To finish the evening, and continue the theme we played Tenakee.
Garry 64, Jo 59, Steve 58, Matt 55, Richard 47
Posted by Garry on Wednesday, October 13, 2010 0 comments
5th Oct - Hansa Teutonica
Hansa Teutonica this week. I really enjoy this game.
Steve 53, Garry 47, Matt 46, Richard 32
We had some time left so we played Tenakee, a card game I bought at Essen a few years ago and hadn't got round t playing. It's simple stuff but good fun.
Richard 71, Garry 69, Steve 40, Matt 31
Posted by Garry on Thursday, October 07, 2010 0 comments
21st Sep - Steam, Agricola & Lost Cities
We started off with the Alabama 2 player Steam map, which works quite well, it did need a tweak to add the first choice job tile to make it work properly.
Garry 44, Richard 42
Yes you did read that right, I beat Richard at Steam!
As Steam didn't take too long we played Agricola, I haven't played 2 player for ages and it works really well.
Garry 45, Richard 42
Wh-hooo I won at Agricola!
Then we finished up with a quick game of Lost Cities, where Richard got his revenge.
Richard 112, Garry 38
Posted by Garry on Wednesday, September 22, 2010 0 comments
7th Sep - Endeavor
Posted by Garry on Monday, September 13, 2010 0 comments
31st Aug - Chicago Express
Richard 120, Garry 78, Ben 76, Matt 37
Then we finished up with a quick game of Tongiaki.
Richard 26, Matt 22, Ben 17, Garry 12
Posted by Garry on Sunday, September 05, 2010 0 comments
25th August - Vikings
Matt 81, Richard 72, Garry 49
Then a game of Carcassonne
Matt 178, Richard 124, Garry 112
Finally a game of San Juan
Richard 42, Matt 39, Garry 27
Posted by Garry on Wednesday, August 25, 2010 0 comments
17th August - Agricola
Matt 41, Richard 36, Steve 36, Garry 29
Posted by Garry on Saturday, August 21, 2010 0 comments
3rd August - Agricola
Steve 36, Matt 36, Garry 28
Posted by Garry on Saturday, August 21, 2010 0 comments
20th July - Carson City
Richard 41, Matt 40, Garry 37, Steve 32
Then time for a quick few hands of Poison
Steve 17, Garry 20, Richard 25, Matt 30
Posted by Garry on Thursday, August 05, 2010 1 comments
13th July - In the Year of the Dragon
Steve 105, Garry 94, Matt 60
We had a little time left so had a game of San Juan with another expansion.
Matt 31, Steve 30, Garry 22
Posted by Garry on Monday, July 19, 2010 0 comments
22nd June Carson City
Richard 42, Garry 41, Steve 39
Posted by Garry on Thursday, June 24, 2010 0 comments
15th June - Carson City
I like this game (well after 1 play, have to see how it pans out). Carson City was said to be Caylus with guns, it's not. Worker placement - yes, guns - yes, Caylus - no.
Steve 37 (win on tiebreak - dagnabit!) Garry 37, Richard, 35
Posted by Garry on Tuesday, June 22, 2010 0 comments
25th May - Chicago Express
Matt 110, Garry 91, Steve 89, Richard 55
As we had a bit of time left we had a game of Buccaneer. We did get the rules wrong but it still worked OK, I'm sure it'll be better next time.
Richard 99, Steve 87, Matt 74, Garry 70
Posted by Garry on Tuesday, June 01, 2010 0 comments
4th May - Schoko & Co
Richard 1024,000, Matt 687,000, Garry 640,000, Steve 405,000
Posted by Garry on Wednesday, May 05, 2010 0 comments
20th April - Hansa Teutonica
Lance 61, Richard 53, Matt 44, Garry 38
Posted by Garry on Wednesday, April 21, 2010 0 comments
13th April - Agricola
Garry 40, Richard 38, Matt 37, Steve 37
Posted by Garry on Tuesday, April 20, 2010 0 comments
6th April - Canal Mania
Richard 115, Garry 105, Steve 99
We got finished fairly sharpish so time for a few hands of Hol's der Geier.
Richard 58, Steve 52, Garry 10 (disaster!)
Posted by Garry on Tuesday, April 13, 2010 0 comments
30 March - Vasco da Gama
Matt 85, Steve 80, Garry 65
Posted by Garry on Tuesday, March 30, 2010 0 comments
9th March - Le Havre
Matt 155, Steve 125, Garry 94
Posted by Garry on Tuesday, March 16, 2010 1 comments
2nd March - Genoa
We played Genoa tonight. hmmm I'm not sure about this one, need to play it again to make sure.
Steve 695, Matt, 620, Garry 585
Then finished with a game of Relikt, nice little card game.
Steve 13, Garry 10, Matt 8
Posted by Garry on Tuesday, March 09, 2010 0 comments
23rd Feb - Hansa Teutonica
Another game of Hansa Teutonica, this is a really good game. Forgot to pick up the paper with scores on.
Matt 59, Garry 58, Steve37
Then a game of Gipsy King.
Matt 105, Steve 94, Garry 3rd
Posted by Garry on Tuesday, March 02, 2010 1 comments
2nd Feb - Hansa Teutonica
Back after a long break with Hansa Teutonica, and very good it was too, Steve was so impressed he bought a copy (which is saying something)
Garry 67, Steve 66, Matt 59
Posted by Garry on Tuesday, March 02, 2010 0 comments
8th Dec - AoS St Lucia and Jambo
I couldn't make it this week due to work etc so Matt and Steve played a couple of 2 player games. Here's Matt's report. (Sorry for the delay but I thought I'd lost this when I swapped PCs).
Steve and I met at my house after Garry cried off again and Richard was still busy throwing himself down a mountain in style. I tried to rustle up some interest in Caylus, but was met with barely concealed derision from all sides and so Steve brought round:
Age of Steam: St Lucia two player map
For those not familiar with this particular map, there are a few non-standard steamy shenanigans afoot: Goods are found not in cities or towns, but scattered across the entire island. Whoever builds track to the goods has the ability to deliver them. There is no production and urbanisation does not put blocks on squares. What you start with on the blank squares is what you have to play with. If you ship a block from your own track tile you get a bonus point. The second big change is the priority for start player; at the start of each turn priority moves from one player to another who, after a potential share issue at the very start of the turn, gets first refusal to pay $5 to be start player. If they pass the other player gets the option, else the first player becomes the start player for no cost. The game plays over 8 turns.
The start is quite a canny process. There are no cities on the board and you can only build out of cities. The start player is likely to take urbanization and the second player must then capitalise on this if they can. I started; paid my $5 and played a black city towards the top of the board that had 3 black cubes around it that Matt’s Friendly Rail Inc. (tagline: mountains and rivers are our speciality, apparently.) could ship twice for 2 each (1 +1 bonus). Meanwhile, Evil Steve’s Rail Co. (tagline: There on time- whatever the human cost!) made some track to the south and headed in that direction. Turn two and Steve passes priority and I decide to play again, taking urbanization again. I urbanize the city at the very top of the board to blue which give me a few more choices, Steve heads south again. So I’m $10 down going into turn 3 but I had the idea that the bonus point for block shipping should mean that you can play effectively without a massive train, so I concentrate on tight routes in the cities at the top of the board and don’t plan on getting my locomotive to 6 in 8 turns.
The game move on and I end up issuing 8 shares before my money stabilizes and Steve issues 7, Steve has a 6 point loco, I kept mine at 4, but could and did reliably ship 2 batches for 5 in turns 7 and 8. Steve had stubs everywhere trying to get the big routes where he could, I picked up some of his stubs and built quite a bit of track to connect the cities at the top of the board in loops to maximise the connections and the 5 point shipping opportunities.
In the final round I have 10 connections to Steve’s 6. So; with the score tracks on 39 (Me) and 43 (Steve); we started the final scoring. Now what we have done in the past when we’ve played AoS is subtract the expenses and add the number of connections to see who the eventual winner is. That would have left the foul machinations of Evil Steve’s Rail Co. crushed in the grip of defeat 37 points to 36.
Steve reached for the rulebook.
Apparently the ‘real’ AoS scoring method is that you receive 3VP for each income and 1VP for each connection. Then subtract 3VP for each share issued. This left the scores at 108 points to 118, a victory for Evil Steve’s Rail Co. I asked if we could call it draw. Steve just laughed, cruelly.
Now, the thing I like(d) about AoS was that there seemed to be different ways of accumulating points that were weighted depending on the map, the trick being to find the right strategy for that particular map. Now it seems that points for connections, whilst initially appearing quite important, are not much for than a slight redress for spending more on track, not a strategy per se. Which is a real shame as it railroads (zing!) your strategic options towards getting a big loco and spotting where the best shipping options are. The multiplication of the final income renders any potential gain from connections trivial.
For reference, Steam gives players two vps per income at game end and 1vp per completeted link. With that method it would have ended 103:109 to Steve. A closer game and better for diverse strategies as it reduces the weight of the locomotive at-all-costs style of play. Another reason to be pro-Steam in my book at least.
Next up we played Jambo, one of the lesser known 2-player KOSMOS square box games
After a quick rules explanation to Steve in which I uncharacteristically remember all the critical ones we start setting out our wares on our market stands. I get an market expansion to 9 slots whilst Steve gets the Supplies utility which is rather good. I get one soon after but alll I seem to draw are wares cards of three identical commodities. I win a bid on 3 wares cards from a passing Arabian Merchant and Steve hocks a load of Pineapples to the Portuguese.
It's neck and neck for a while until Steve gets a Leopard Statue and swaps my Throne for his set of scales. Being the CCG hoodlum that I am, I use a 3 card combo to look at the top 6 cards of the deck, take 1, use the supplies to get another one and buy and sell two 6-wares cards to end my turn on 62 gold. Risky (the game ends after Steve next turn, if he can accumulate 63 or more gold, he wins), but Steve was on 46 so I thought it was worth a shot. Steve, the canny sub-saharran merchant that he is, then bought the last commodity he needed to complete his own 6-ware card to get to 62 himself with 3 actions to spare...he threw two actions in for a gold for a stylish win: 62 to 63.
Steve seemed to like Jambo, which is good as it makes a change to be beaten at it by someone other than my wife, and said he preferred it to Dominion. I'd never made the comaprison before but I see it now. It is better; there is more interaction and a great deal less shuffling.
Two close games then, both good fun.
Posted by Garry on Sunday, January 31, 2010 0 comments